He left his toy chainsaw outside and it stopped working, so I took it apart, and re-soldered a corroded terminal.
(Not making a separate post, but had to fix a second time by de-soldering an smd button, and soldering a new smd button of similar size [had to melt a bit to get to fix with the soldering iron])
Unfortunately I can't share these videos as they contain kids faces/voices and don't want to violate their privacy, so here is an intro video I made to show off how good the engine can look.
In this demo, there's a powerpoint which is getting its data live from a google spreadsheet, then when the spreadsheet is done, the screen dissolves showing the "powerpoint" was in the unreal engine the whole time.
He wanted to do "fitness" with us while we played ring fit, so I cut the top of a home depot bucket lid and smoothed the inside so he could "do what we do"
Hes been in love with chainsaws lately for some reason, so I decided to make a physics based chainsaw game. It uses procedural mesh's so you can cut the logs any way you like and they fall based on physics.
I ripped the assets from the most recent yoshi's crafted world game and made a game for my kid. The controls are left/right jump, and if you tap yoshi it spawns a random simple object he recognized above yoshis head.